Make Money: Tycoon Empire5.8 - App Store
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Publisher Description
You start with one shift at work and ten thousand coins in your pocket. You finish with an empire: a taxi fleet, hotels around the world, an airline, a film studio, a soccer club and a spaceport.
YOUR FIRST COINS
Three mini-games - mental math, number hunt and a tapper. That is your seed money. After that, the money has to work on its own.
TAXI AND CAR SHARING
Cars in thirteen classes, from a Fiat to a Lamborghini. Register the car, hire a driver, pick how it earns: a taxi carries passengers, a car sharing vehicle is rented out.
HOTELS AND TOURISTS
Rooms in twenty-four countries, from standard to presidential. Work out the country from the destination and match tourists to the right hotel - a wrong guess costs you rating.
AIRLINE
Your own fleet, agreements with countries, flights every day. A half-empty or overbooked plane earns you a fine, so count the passengers.
CINEMA
Invite a star, shoot a film, put it on a screen. The star's fee becomes the budget, and every screen pays you daily.
SOCCER AND SPACE
Build a line-up, train your players, win matches. Then build a ship, hire a crew and unlock all seven planets of the Solar System.
MONEY AND LAW
A bank with deposits and twelve-month loans. Taxes every quarter, reports every month. Miss a deadline and the rate climbs, fines pile up and some sections lock. Hire an accountant so you never watch the calendar, and a dispatcher so the orders handle themselves.
LEADERBOARD
Points come from everything you own and from every flight to a planet. Submit your score and see where you stand.
A game day lasts five minutes. The game saves itself, on the device and to iCloud, so your progress survives a reinstall or a new phone.
Version History Version 5.8.
• No more lag with a big fleet. The main screen puts ten times less load on your phone, and sections with hundreds of cars, rooms and staff open several times faster.
• Long lists load as you scroll, and they stay where you were after a repair or a sale. 5.8 2d ago Version 5.7.
• Your airline can now be moved to another company or closed. Your own planes are sold at their current value minus wear, and a company that runs the airline can be closed together with it.
• Hotels and planes get a Repair all button: every worn room or plane is fixed at once, and you see the total up front.
• Fines no longer leave you stuck: with a large debt, Cars, Hotels, Planes and Companies stay open so you can sell property and pay up. Worn items sell without repair, and a taxi sells without switching it to car sharing.
• With a large debt in fines, the accountant and the dispatcher are let go. You can hire them again once the debt is paid.
• A repaired plane is now worth as much as a new one. 5.7 Oct 6 Version 5.6.
• The dispatcher keeps working while the game is closed — for up to 30 game days per absence. That revenue arrives the next time you open the game.
• The dispatcher panel shows how many cars and rooms they served, what they earned and what is sitting idle, with the reason: no driver, no maid or needs repair.
• Daily income on the main screen counts the dispatcher more accurately: cars rented out for several days are no longer included.
• The Cars screen has a new Repair all button: every worn car gets fixed at once, and you see the total up front.
• A repaired car is now worth as much as a new one, so your fleet value no longer drops after repairs. 5.6 Oct 3 Version 5.5 follows up on your reviews.
• Tax can now be paid at any time, not only after the quarter turns: the game works it out from the income the company has already earned.
• The fine for unpaid tax now gives you a full game day. It used to land five minutes after the quarter opened, so only a player holding the game open at that exact moment could beat it.
• You can write to us even with no mail account set up: the game shows the address, lets you copy it and offers our VK group. 5.5 Sep 27 Minor fixes.
If something works the wrong way, write to us from the Help section - we reply within 7 hours. 5.4 Sep 8 Version 5.3 is a fix.
• Flight attendants can be hired again. The crew button on a plane card used to open the list of pilots, so a crew could never be assembled. It now shows the employees who are free: an attendant needs no particular level, only to belong to the airline's company and to be free of any car, hotel or other plane.
• When all four crew seats are taken, the game says so instead of opening an empty list. 5.3 Sep 7 Version 5.2 is a small update.
• Hotel rooms can now be repaired by hand: tap the wrench on the room card and restore 25, 50 or 100% of its condition for a share of the room's price. A worn-out room used to sit idle until the quarterly restoration.
• Nicknames on the leaderboard are unique now. If the one you want is taken, the game says so while you are choosing it, not after your score fails to arrive.
• Your own row on the leaderboard is matched by device, not by nickname: two players with the same name no longer highlight each other's result.
• When a score cannot be submitted, the game now tells you why instead of staying silent.
• Once your airline is open, the Planes section asks you to register it with a company instead of repeating "open an airline first".
• The English translation has been proofread from end to end: consistent wording throughout, and a few plain mistakes fixed - a tourist's destination was labelled Direction, for one. 5.2 Aug 29 Version 5.1 brings interface fixes and repairs.
• The countdown to the next market refresh moved into the screen header — it is visible again on the car, hotel, aircraft and candidate markets.
• Market cards now show the whole photo, and where there is no photo you get the section icon instead of an empty gap.
• Background photos are barely dimmed now, and the labels on top of them cast a shadow: the artwork shows and the text still reads.
• The Work panel on the main screen is denser — the three shifts read as separate buttons again.
• The income, expense and rating breakdown windows are translated; they still showed Russian text in the English build.
• Wear on cars and rooms no longer goes negative, and a repair restores the condition in full.
• A room worn down to zero no longer takes tourists — repair it first.
• The crew of a sold aircraft is released instead of staying busy forever.
• With a dispatcher, the report fine is now based on the firm's whole revenue, the same as playing by hand. 5.1 Aug 25 Version 5.0 is the biggest update the game has ever had.
• A brand new interface: a main screen built from section cards, summary panels and windows styled like the game itself.
• English. Everything is translated, and the language switches right in the settings without a restart.
• Dispatcher. From day 100 he takes the orders and checks tourists in for you, and you keep 70% of the revenue.
• Fines moved to their own screen: you can see what you were charged for and when.
• Reworked shifts: mental math, number hunt and the tapper are faster and clearer.
• Unlocking planets is now a mini-game on a board of digits.
• Leaderboard: submit your score and compare yourself with everyone else.
• Balance: taxi earnings follow the price of the car, flights now cost fuel and crew, fines are a share of turnover.
• About a hundred fixes, from a lost game day to the aircraft market freezing. 5.0 Aug 24 Bug fixes and improvements 4.7 09/10/2023 Bug fixes and improvements 4.6 07/13/2023 Bug fixes and improvements 4.5 06/22/2023 Bug fixes and improvements 4.4 06/20/2023 Bug fixes and improvements 4.3 06/19/2023 Bug fixes and improvements 4.2 05/23/2022 Bug fixes and improvements 4.1 05/17/2022 - Improved game balance 4.0 04/18/2022 3.5 04/30/2019 3.4 04/29/2019 3.3 04/24/2019 3.2 04/19/2019 3.1 04/17/2019 3.0 04/16/2019 2.4 04/11/2019 2.3 04/09/2019
About Make Money: Tycoon Empire
The company that develops Make Money: Tycoon Empire is Sunspear Software LLC. The latest version released by its developer is 5.8.
To install Make Money: Tycoon Empire on your iOS device, just click the green Continue To App button above to start the installation process. The app is listed on our website since 2026-10-14 and was downloaded 0 times. We have already checked if the download link is safe, however for your own protection we recommend that you scan the downloaded app with your antivirus. Your antivirus may detect the Make Money: Tycoon Empire as malware if the download link is broken.
How to install Make Money: Tycoon Empire on your iOS device:
- Click on the Continue To App button on our website. This will redirect you to the App Store.
- Once the Make Money: Tycoon Empire is shown in the iTunes listing of your iOS device, you can start its download and installation. Tap on the GET button to the right of the app to start downloading it.
- If you are not logged-in the iOS appstore app, you'll be prompted for your your Apple ID and/or password.
- After Make Money: Tycoon Empire is downloaded, you'll see an INSTALL button to the right. Tap on it to start the actual installation of the iOS app.
- Once installation is finished you can tap on the OPEN button to start it. Its icon will also be added to your device home screen.
Program Details
System requirements
Download information
Pricing
Version History
version 5.8
posted on 2026-10-14
Version History Version 5.8.
• No more lag with a big fleet. The main screen puts ten times less load on your phone, and sections with hundreds of cars, rooms and staff open several times faster.
• Long lists load as you scroll, and they stay where you were after a repair or a sale. 5.8 2d ago Version 5.7.
• Your airline can now be moved to another company or closed. Your own planes are sold at their current value minus wear, and a company that runs the airline can be closed together with it.
• Hotels and planes get a Repair all button: every worn room or plane is fixed at once, and you see the total up front.
• Fines no longer leave you stuck: with a large debt, Cars, Hotels, Planes and Companies stay open so you can sell property and pay up. Worn items sell without repair, and a taxi sells without switching it to car sharing.
• With a large debt in fines, the accountant and the dispatcher are let go. You can hire them again once the debt is paid.
• A repaired plane is now worth as much as a new one. 5.7 Oct 6 Version 5.6.
• The dispatcher keeps working while the game is closed — for up to 30 game days per absence. That revenue arrives the next time you open the game.
• The dispatcher panel shows how many cars and rooms they served, what they earned and what is sitting idle, with the reason: no driver, no maid or needs repair.
• Daily income on the main screen counts the dispatcher more accurately: cars rented out for several days are no longer included.
• The Cars screen has a new Repair all button: every worn car gets fixed at once, and you see the total up front.
• A repaired car is now worth as much as a new one, so your fleet value no longer drops after repairs. 5.6 Oct 3 Version 5.5 follows up on your reviews.
• Tax can now be paid at any time, not only after the quarter turns: the game works it out from the income the company has already earned.
• The fine for unpaid tax now gives you a full game day. It used to land five minutes after the quarter opened, so only a player holding the game open at that exact moment could beat it.
• You can write to us even with no mail account set up: the game shows the address, lets you copy it and offers our VK group. 5.5 Sep 27 Minor fixes.
If something works the wrong way, write to us from the Help section - we reply within 7 hours. 5.4 Sep 8 Version 5.3 is a fix.
• Flight attendants can be hired again. The crew button on a plane card used to open the list of pilots, so a crew could never be assembled. It now shows the employees who are free: an attendant needs no particular level, only to belong to the airline's company and to be free of any car, hotel or other plane.
• When all four crew seats are taken, the game says so instead of opening an empty list. 5.3 Sep 7 Version 5.2 is a small update.
• Hotel rooms can now be repaired by hand: tap the wrench on the room card and restore 25, 50 or 100% of its condition for a share of the room's price. A worn-out room used to sit idle until the quarterly restoration.
• Nicknames on the leaderboard are unique now. If the one you want is taken, the game says so while you are choosing it, not after your score fails to arrive.
• Your own row on the leaderboard is matched by device, not by nickname: two players with the same name no longer highlight each other's result.
• When a score cannot be submitted, the game now tells you why instead of staying silent.
• Once your airline is open, the Planes section asks you to register it with a company instead of repeating "open an airline first".
• The English translation has been proofread from end to end: consistent wording throughout, and a few plain mistakes fixed - a tourist's destination was labelled Direction, for one. 5.2 Aug 29 Version 5.1 brings interface fixes and repairs.
• The countdown to the next market refresh moved into the screen header — it is visible again on the car, hotel, aircraft and candidate markets.
• Market cards now show the whole photo, and where there is no photo you get the section icon instead of an empty gap.
• Background photos are barely dimmed now, and the labels on top of them cast a shadow: the artwork shows and the text still reads.
• The Work panel on the main screen is denser — the three shifts read as separate buttons again.
• The income, expense and rating breakdown windows are translated; they still showed Russian text in the English build.
• Wear on cars and rooms no longer goes negative, and a repair restores the condition in full.
• A room worn down to zero no longer takes tourists — repair it first.
• The crew of a sold aircraft is released instead of staying busy forever.
• With a dispatcher, the report fine is now based on the firm's whole revenue, the same as playing by hand. 5.1 Aug 25 Version 5.0 is the biggest update the game has ever had.
• A brand new interface: a main screen built from section cards, summary panels and windows styled like the game itself.
• English. Everything is translated, and the language switches right in the settings without a restart.
• Dispatcher. From day 100 he takes the orders and checks tourists in for you, and you keep 70% of the revenue.
• Fines moved to their own screen: you can see what you were charged for and when.
• Reworked shifts: mental math, number hunt and the tapper are faster and clearer.
• Unlocking planets is now a mini-game on a board of digits.
• Leaderboard: submit your score and compare yourself with everyone else.
• Balance: taxi earnings follow the price of the car, flights now cost fuel and crew, fines are a share of turnover.
• About a hundred fixes, from a lost game day to the aircraft market freezing. 5.0 Aug 24 Bug fixes and improvements 4.7 09/10/2023 Bug fixes and improvements 4.6 07/13/2023 Bug fixes and improvements 4.5 06/22/2023 Bug fixes and improvements 4.4 06/20/2023 Bug fixes and improvements 4.3 06/19/2023 Bug fixes and improvements 4.2 05/23/2022 Bug fixes and improvements 4.1 05/17/2022 - Improved game balance 4.0 04/18/2022 3.5 04/30/2019 3.4 04/29/2019 3.3 04/24/2019 3.2 04/19/2019 3.1 04/17/2019 3.0 04/16/2019 2.4 04/11/2019 2.3 04/09/2019
version 5.7
posted on 2026-10-06
Version History Version 5.7.
• Your airline can now be moved to another company or closed. Your own planes are sold at their current value minus wear, and a company that runs the airline can be closed together with it.
• Hotels and planes get a Repair all button: every worn room or plane is fixed at once, and you see the total up front.
• Fines no longer leave you stuck: with a large debt, Cars, Hotels, Planes and Companies stay open so you can sell property and pay up. Worn items sell without repair, and a taxi sells without switching it to car sharing.
• With a large debt in fines, the accountant and the dispatcher are let go. You can hire them again once the debt is paid.
• A repaired plane is now worth as much as a new one. 5.7 7h ago Version 5.6.
• The dispatcher keeps working while the game is closed — for up to 30 game days per absence. That revenue arrives the next time you open the game.
• The dispatcher panel shows how many cars and rooms they served, what they earned and what is sitting idle, with the reason: no driver, no maid or needs repair.
• Daily income on the main screen counts the dispatcher more accurately: cars rented out for several days are no longer included.
• The Cars screen has a new Repair all button: every worn car gets fixed at once, and you see the total up front.
• A repaired car is now worth as much as a new one, so your fleet value no longer drops after repairs. 5.6 2d ago Version 5.5 follows up on your reviews.
• Tax can now be paid at any time, not only after the quarter turns: the game works it out from the income the company has already earned.
• The fine for unpaid tax now gives you a full game day. It used to land five minutes after the quarter opened, so only a player holding the game open at that exact moment could beat it.
• You can write to us even with no mail account set up: the game shows the address, lets you copy it and offers our VK group. 5.5 Sep 27 Minor fixes.
If something works the wrong way, write to us from the Help section - we reply within 7 hours. 5.4 Sep 8 Version 5.3 is a fix.
• Flight attendants can be hired again. The crew button on a plane card used to open the list of pilots, so a crew could never be assembled. It now shows the employees who are free: an attendant needs no particular level, only to belong to the airline's company and to be free of any car, hotel or other plane.
• When all four crew seats are taken, the game says so instead of opening an empty list. 5.3 Sep 7 Version 5.2 is a small update.
• Hotel rooms can now be repaired by hand: tap the wrench on the room card and restore 25, 50 or 100% of its condition for a share of the room's price. A worn-out room used to sit idle until the quarterly restoration.
• Nicknames on the leaderboard are unique now. If the one you want is taken, the game says so while you are choosing it, not after your score fails to arrive.
• Your own row on the leaderboard is matched by device, not by nickname: two players with the same name no longer highlight each other's result.
• When a score cannot be submitted, the game now tells you why instead of staying silent.
• Once your airline is open, the Planes section asks you to register it with a company instead of repeating "open an airline first".
• The English translation has been proofread from end to end: consistent wording throughout, and a few plain mistakes fixed - a tourist's destination was labelled Direction, for one. 5.2 Aug 29 Version 5.1 brings interface fixes and repairs.
• The countdown to the next market refresh moved into the screen header — it is visible again on the car, hotel, aircraft and candidate markets.
• Market cards now show the whole photo, and where there is no photo you get the section icon instead of an empty gap.
• Background photos are barely dimmed now, and the labels on top of them cast a shadow: the artwork shows and the text still reads.
• The Work panel on the main screen is denser — the three shifts read as separate buttons again.
• The income, expense and rating breakdown windows are translated; they still showed Russian text in the English build.
• Wear on cars and rooms no longer goes negative, and a repair restores the condition in full.
• A room worn down to zero no longer takes tourists — repair it first.
• The crew of a sold aircraft is released instead of staying busy forever.
• With a dispatcher, the report fine is now based on the firm's whole revenue, the same as playing by hand. 5.1 Aug 25 Version 5.0 is the biggest update the game has ever had.
• A brand new interface: a main screen built from section cards, summary panels and windows styled like the game itself.
• English. Everything is translated, and the language switches right in the settings without a restart.
• Dispatcher. From day 100 he takes the orders and checks tourists in for you, and you keep 70% of the revenue.
• Fines moved to their own screen: you can see what you were charged for and when.
• Reworked shifts: mental math, number hunt and the tapper are faster and clearer.
• Unlocking planets is now a mini-game on a board of digits.
• Leaderboard: submit your score and compare yourself with everyone else.
• Balance: taxi earnings follow the price of the car, flights now cost fuel and crew, fines are a share of turnover.
• About a hundred fixes, from a lost game day to the aircraft market freezing. 5.0 Aug 24 Bug fixes and improvements 4.7 09/10/2023 Bug fixes and improvements 4.6 07/13/2023 Bug fixes and improvements 4.5 06/22/2023 Bug fixes and improvements 4.4 06/20/2023 Bug fixes and improvements 4.3 06/19/2023 Bug fixes and improvements 4.2 05/23/2022 Bug fixes and improvements 4.1 05/17/2022 - Improved game balance 4.0 04/18/2022 3.5 04/30/2019 3.4 04/29/2019 3.3 04/24/2019 3.2 04/19/2019 3.1 04/17/2019 3.0 04/16/2019 2.4 04/11/2019 2.3 04/09/2019 2.2 03/22/2019
version 5.5
posted on 2026-10-02
Version History Version 5.5 follows up on your reviews.
• Tax can now be paid at any time, not only after the quarter turns: the game works it out from the income the company has already earned.
• The fine for unpaid tax now gives you a full game day. It used to land five minutes after the quarter opened, so only a player holding the game open at that exact moment could beat it.
• You can write to us even with no mail account set up: the game shows the address, lets you copy it and offers our VK group. 5.5 4d ago Minor fixes.
If something works the wrong way, write to us from the Help section - we reply within 7 hours. 5.4 Sep 8 Version 5.3 is a fix.
• Flight attendants can be hired again. The crew button on a plane card used to open the list of pilots, so a crew could never be assembled. It now shows the employees who are free: an attendant needs no particular level, only to belong to the airline's company and to be free of any car, hotel or other plane.
• When all four crew seats are taken, the game says so instead of opening an empty list. 5.3 Sep 7 Version 5.2 is a small update.
• Hotel rooms can now be repaired by hand: tap the wrench on the room card and restore 25, 50 or 100% of its condition for a share of the room's price. A worn-out room used to sit idle until the quarterly restoration.
• Nicknames on the leaderboard are unique now. If the one you want is taken, the game says so while you are choosing it, not after your score fails to arrive.
• Your own row on the leaderboard is matched by device, not by nickname: two players with the same name no longer highlight each other's result.
• When a score cannot be submitted, the game now tells you why instead of staying silent.
• Once your airline is open, the Planes section asks you to register it with a company instead of repeating "open an airline first".
• The English translation has been proofread from end to end: consistent wording throughout, and a few plain mistakes fixed - a tourist's destination was labelled Direction, for one. 5.2 Aug 29 Version 5.1 brings interface fixes and repairs.
• The countdown to the next market refresh moved into the screen header — it is visible again on the car, hotel, aircraft and candidate markets.
• Market cards now show the whole photo, and where there is no photo you get the section icon instead of an empty gap.
• Background photos are barely dimmed now, and the labels on top of them cast a shadow: the artwork shows and the text still reads.
• The Work panel on the main screen is denser — the three shifts read as separate buttons again.
• The income, expense and rating breakdown windows are translated; they still showed Russian text in the English build.
• Wear on cars and rooms no longer goes negative, and a repair restores the condition in full.
• A room worn down to zero no longer takes tourists — repair it first.
• The crew of a sold aircraft is released instead of staying busy forever.
• With a dispatcher, the report fine is now based on the firm's whole revenue, the same as playing by hand. 5.1 Aug 25 Version 5.0 is the biggest update the game has ever had.
• A brand new interface: a main screen built from section cards, summary panels and windows styled like the game itself.
• English. Everything is translated, and the language switches right in the settings without a restart.
• Dispatcher. From day 100 he takes the orders and checks tourists in for you, and you keep 70% of the revenue.
• Fines moved to their own screen: you can see what you were charged for and when.
• Reworked shifts: mental math, number hunt and the tapper are faster and clearer.
• Unlocking planets is now a mini-game on a board of digits.
• Leaderboard: submit your score and compare yourself with everyone else.
• Balance: taxi earnings follow the price of the car, flights now cost fuel and crew, fines are a share of turnover.
• About a hundred fixes, from a lost game day to the aircraft market freezing. 5.0 Aug 24 Bug fixes and improvements 4.7 09/10/2023 Bug fixes and improvements 4.6 07/13/2023 Bug fixes and improvements 4.5 06/22/2023 Bug fixes and improvements 4.4 06/20/2023 Bug fixes and improvements 4.3 06/19/2023 Bug fixes and improvements 4.2 05/23/2022 Bug fixes and improvements 4.1 05/17/2022 - Improved game balance 4.0 04/18/2022 3.5 04/30/2019 3.4 04/29/2019 3.3 04/24/2019 3.2 04/19/2019 3.1 04/17/2019 3.0 04/16/2019 2.4 04/11/2019 2.3 04/09/2019 2.2 03/22/2019 2.1 03/20/2019 2.0 03/19/2019
version 5.4
posted on 2026-09-25
Version History Minor fixes.
If something works the wrong way, write to us from the Help section - we reply within 7 hours. 5.4 Sep 8 Version 5.3 is a fix.
• Flight attendants can be hired again. The crew button on a plane card used to open the list of pilots, so a crew could never be assembled. It now shows the employees who are free: an attendant needs no particular level, only to belong to the airline's company and to be free of any car, hotel or other plane.
• When all four crew seats are taken, the game says so instead of opening an empty list. 5.3 Sep 7 Version 5.2 is a small update.
• Hotel rooms can now be repaired by hand: tap the wrench on the room card and restore 25, 50 or 100% of its condition for a share of the room's price. A worn-out room used to sit idle until the quarterly restoration.
• Nicknames on the leaderboard are unique now. If the one you want is taken, the game says so while you are choosing it, not after your score fails to arrive.
• Your own row on the leaderboard is matched by device, not by nickname: two players with the same name no longer highlight each other's result.
• When a score cannot be submitted, the game now tells you why instead of staying silent.
• Once your airline is open, the Planes section asks you to register it with a company instead of repeating "open an airline first".
• The English translation has been proofread from end to end: consistent wording throughout, and a few plain mistakes fixed - a tourist's destination was labelled Direction, for one. 5.2 Aug 29 Version 5.1 brings interface fixes and repairs.
• The countdown to the next market refresh moved into the screen header — it is visible again on the car, hotel, aircraft and candidate markets.
• Market cards now show the whole photo, and where there is no photo you get the section icon instead of an empty gap.
• Background photos are barely dimmed now, and the labels on top of them cast a shadow: the artwork shows and the text still reads.
• The Work panel on the main screen is denser — the three shifts read as separate buttons again.
• The income, expense and rating breakdown windows are translated; they still showed Russian text in the English build.
• Wear on cars and rooms no longer goes negative, and a repair restores the condition in full.
• A room worn down to zero no longer takes tourists — repair it first.
• The crew of a sold aircraft is released instead of staying busy forever.
• With a dispatcher, the report fine is now based on the firm's whole revenue, the same as playing by hand. 5.1 Aug 25 Version 5.0 is the biggest update the game has ever had.
• A brand new interface: a main screen built from section cards, summary panels and windows styled like the game itself.
• English. Everything is translated, and the language switches right in the settings without a restart.
• Dispatcher. From day 100 he takes the orders and checks tourists in for you, and you keep 70% of the revenue.
• Fines moved to their own screen: you can see what you were charged for and when.
• Reworked shifts: mental math, number hunt and the tapper are faster and clearer.
• Unlocking planets is now a mini-game on a board of digits.
• Leaderboard: submit your score and compare yourself with everyone else.
• Balance: taxi earnings follow the price of the car, flights now cost fuel and crew, fines are a share of turnover.
• About a hundred fixes, from a lost game day to the aircraft market freezing. 5.0 Aug 24 Bug fixes and improvements 4.7 09/10/2023 Bug fixes and improvements 4.6 07/13/2023 Bug fixes and improvements 4.5 06/22/2023 Bug fixes and improvements 4.4 06/20/2023 Bug fixes and improvements 4.3 06/19/2023 Bug fixes and improvements 4.2 05/23/2022 Bug fixes and improvements 4.1 05/17/2022 - Improved game balance 4.0 04/18/2022 3.5 04/30/2019 3.4 04/29/2019 3.3 04/24/2019 3.2 04/19/2019 3.1 04/17/2019 3.0 04/16/2019 2.4 04/11/2019 2.3 04/09/2019 2.2 03/22/2019 2.1 03/20/2019 2.0 03/19/2019 1.11 03/17/2019
version 5.4
posted on 2026-09-11
Version History Minor fixes.
If something works the wrong way, write to us from the Help section - we reply within 7 hours. 5.4 2d ago Version 5.3 is a fix.
• Flight attendants can be hired again. The crew button on a plane card used to open the list of pilots, so a crew could never be assembled. It now shows the employees who are free: an attendant needs no particular level, only to belong to the airline's company and to be free of any car, hotel or other plane.
• When all four crew seats are taken, the game says so instead of opening an empty list. 5.3 3d ago Version 5.2 is a small update.
• Hotel rooms can now be repaired by hand: tap the wrench on the room card and restore 25, 50 or 100% of its condition for a share of the room's price. A worn-out room used to sit idle until the quarterly restoration.
• Nicknames on the leaderboard are unique now. If the one you want is taken, the game says so while you are choosing it, not after your score fails to arrive.
• Your own row on the leaderboard is matched by device, not by nickname: two players with the same name no longer highlight each other's result.
• When a score cannot be submitted, the game now tells you why instead of staying silent.
• Once your airline is open, the Planes section asks you to register it with a company instead of repeating "open an airline first".
• The English translation has been proofread from end to end: consistent wording throughout, and a few plain mistakes fixed - a tourist's destination was labelled Direction, for one. 5.2 Aug 29 Version 5.1 brings interface fixes and repairs.
• The countdown to the next market refresh moved into the screen header — it is visible again on the car, hotel, aircraft and candidate markets.
• Market cards now show the whole photo, and where there is no photo you get the section icon instead of an empty gap.
• Background photos are barely dimmed now, and the labels on top of them cast a shadow: the artwork shows and the text still reads.
• The Work panel on the main screen is denser — the three shifts read as separate buttons again.
• The income, expense and rating breakdown windows are translated; they still showed Russian text in the English build.
• Wear on cars and rooms no longer goes negative, and a repair restores the condition in full.
• A room worn down to zero no longer takes tourists — repair it first.
• The crew of a sold aircraft is released instead of staying busy forever.
• With a dispatcher, the report fine is now based on the firm's whole revenue, the same as playing by hand. 5.1 Aug 25 Version 5.0 is the biggest update the game has ever had.
• A brand new interface: a main screen built from section cards, summary panels and windows styled like the game itself.
• English. Everything is translated, and the language switches right in the settings without a restart.
• Dispatcher. From day 100 he takes the orders and checks tourists in for you, and you keep 70% of the revenue.
• Fines moved to their own screen: you can see what you were charged for and when.
• Reworked shifts: mental math, number hunt and the tapper are faster and clearer.
• Unlocking planets is now a mini-game on a board of digits.
• Leaderboard: submit your score and compare yourself with everyone else.
• Balance: taxi earnings follow the price of the car, flights now cost fuel and crew, fines are a share of turnover.
• About a hundred fixes, from a lost game day to the aircraft market freezing. 5.0 Aug 24 Bug fixes and improvements 4.7 09/10/2023 Bug fixes and improvements 4.6 07/13/2023 Bug fixes and improvements 4.5 06/22/2023 Bug fixes and improvements 4.4 06/20/2023 Bug fixes and improvements 4.3 06/19/2023 Bug fixes and improvements 4.2 05/23/2022 Bug fixes and improvements 4.1 05/17/2022 - Improved game balance 4.0 04/18/2022 3.5 04/30/2019 3.4 04/29/2019 3.3 04/24/2019 3.2 04/19/2019 3.1 04/17/2019 3.0 04/16/2019 2.4 04/11/2019 2.3 04/09/2019 2.2 03/22/2019 2.1 03/20/2019 2.0 03/19/2019 1.11 03/17/2019
version 5.2
posted on 2026-09-04
Version History Version 5.2 is a small update.
• Hotel rooms can now be repaired by hand: tap the wrench on the room card and restore 25, 50 or 100% of its condition for a share of the room's price. A worn-out room used to sit idle until the quarterly restoration.
• Nicknames on the leaderboard are unique now. If the one you want is taken, the game says so while you are choosing it, not after your score fails to arrive.
• Your own row on the leaderboard is matched by device, not by nickname: two players with the same name no longer highlight each other's result.
• When a score cannot be submitted, the game now tells you why instead of staying silent.
• Once your airline is open, the Planes section asks you to register it with a company instead of repeating "open an airline first".
• The English translation has been proofread from end to end: consistent wording throughout, and a few plain mistakes fixed - a tourist's destination was labelled Direction, for one. 5.2 5d ago Version 5.1 brings interface fixes and repairs.
• The countdown to the next market refresh moved into the screen header — it is visible again on the car, hotel, aircraft and candidate markets.
• Market cards now show the whole photo, and where there is no photo you get the section icon instead of an empty gap.
• Background photos are barely dimmed now, and the labels on top of them cast a shadow: the artwork shows and the text still reads.
• The Work panel on the main screen is denser — the three shifts read as separate buttons again.
• The income, expense and rating breakdown windows are translated; they still showed Russian text in the English build.
• Wear on cars and rooms no longer goes negative, and a repair restores the condition in full.
• A room worn down to zero no longer takes tourists — repair it first.
• The crew of a sold aircraft is released instead of staying busy forever.
• With a dispatcher, the report fine is now based on the firm's whole revenue, the same as playing by hand. 5.1 Aug 25 Version 5.0 is the biggest update the game has ever had.
• A brand new interface: a main screen built from section cards, summary panels and windows styled like the game itself.
• English. Everything is translated, and the language switches right in the settings without a restart.
• Dispatcher. From day 100 he takes the orders and checks tourists in for you, and you keep 70% of the revenue.
• Fines moved to their own screen: you can see what you were charged for and when.
• Reworked shifts: mental math, number hunt and the tapper are faster and clearer.
• Unlocking planets is now a mini-game on a board of digits.
• Leaderboard: submit your score and compare yourself with everyone else.
• Balance: taxi earnings follow the price of the car, flights now cost fuel and crew, fines are a share of turnover.
• About a hundred fixes, from a lost game day to the aircraft market freezing. 5.0 Aug 24 Bug fixes and improvements 4.7 09/10/2023 Bug fixes and improvements 4.6 07/13/2023 Bug fixes and improvements 4.5 06/22/2023 Bug fixes and improvements 4.4 06/20/2023 Bug fixes and improvements 4.3 06/19/2023 Bug fixes and improvements 4.2 05/23/2022 Bug fixes and improvements 4.1 05/17/2022 - Improved game balance 4.0 04/18/2022 3.5 04/30/2019 3.4 04/29/2019 3.3 04/24/2019 3.2 04/19/2019 3.1 04/17/2019 3.0 04/16/2019 2.4 04/11/2019 2.3 04/09/2019 2.2 03/22/2019 2.1 03/20/2019 2.0 03/19/2019 1.11 03/17/2019 1.10 03/14/2019 1.9 03/12/2019
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